vsg 1.1.10
VulkanSceneGraph library
 
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vsg::DescriptorPools Member List

This is the complete list of members for vsg::DescriptorPools, including all inherited members.

_attemptDelete() const (defined in vsg::Object)vsg::Objectprotectedvirtual
allocated(uint32_t &numSets, DescriptorPoolSizes &descriptorPoolSizes) constvsg::DescriptorPools
allocateDescriptorSet(DescriptorSetLayout *descriptorSetLayout) (defined in vsg::DescriptorPools)vsg::DescriptorPools
available(uint32_t &numSets, DescriptorPoolSizes &availableDescriptorPoolSizes) constvsg::DescriptorPools
cast() (defined in vsg::Object)vsg::Objectinline
cast() const (defined in vsg::Object)vsg::Objectinline
clone(const CopyOp &copyop={}) constvsg::Objectvirtual
create() (defined in vsg::Object)vsg::Objectinlinestatic
create_if(bool flag) (defined in vsg::Object)vsg::Objectinlinestatic
DescriptorPools(ref_ptr< Device > in_device) (defined in vsg::DescriptorPools)vsg::DescriptorPoolsexplicit
descriptorPools (defined in vsg::DescriptorPools)vsg::DescriptorPools
device (defined in vsg::DescriptorPools)vsg::DescriptorPools
getAuxiliary() (defined in vsg::Object)vsg::Objectinline
getAuxiliary() const (defined in vsg::Object)vsg::Objectinline
getDescriptorPoolSizesToUse(uint32_t &maxSets, DescriptorPoolSizes &descriptorPoolSizes)vsg::DescriptorPoolsprotected
getObject(const std::string &key)vsg::Object
getObject(const std::string &key) constvsg::Object
getObject(const std::string &key)vsg::Objectinline
getObject(const std::string &key) constvsg::Objectinline
getOrCreateAuxiliary() (defined in vsg::Object)vsg::Object
getRefObject(const std::string &key)vsg::Object
getRefObject(const std::string &key) constvsg::Object
getRefObject(const std::string &key)vsg::Objectinline
getRefObject(const std::string &key) constvsg::Objectinline
getValue(const std::string &key, T &value) constvsg::Object
maximum_maxSets (defined in vsg::DescriptorPools)vsg::DescriptorPools
minimum_maxSets (defined in vsg::DescriptorPools)vsg::DescriptorPools
Object() (defined in vsg::Object)vsg::Object
Object(const Object &object, const CopyOp &copyop={}) (defined in vsg::Object)vsg::Object
operator delete(void *ptr) (defined in vsg::Object)vsg::Objectstatic
operator new(std::size_t count)vsg::Objectstatic
operator=(const Object &) (defined in vsg::Object)vsg::Object
read(Input &input) (defined in vsg::Object)vsg::Objectvirtual
ref() const noexcept (defined in vsg::Object)vsg::Objectinline
referenceCount() const noexcept (defined in vsg::Object)vsg::Objectinline
removeObject(const std::string &key)vsg::Object
report(std::ostream &out, indentation indent={}) constvsg::DescriptorPools
reserve(const ResourceRequirements &requirements)vsg::DescriptorPools
reserve_count (defined in vsg::DescriptorPools)vsg::DescriptorPools
reserve_descriptorPoolSizes (defined in vsg::DescriptorPools)vsg::DescriptorPools
reserve_maxSets (defined in vsg::DescriptorPools)vsg::DescriptorPools
scale_maxSets (defined in vsg::DescriptorPools)vsg::DescriptorPools
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object)vsg::Objectprotected
setObject(const std::string &key, ref_ptr< Object > object)vsg::Object
setValue(const std::string &key, const T &value)vsg::Object
setValue(const std::string &key, const char *value)vsg::Objectinline
traverse(Visitor &) (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object)vsg::Objectinlinevirtual
unref() const noexcept (defined in vsg::Object)vsg::Objectinline
unref_nodelete() const noexcept (defined in vsg::Object)vsg::Objectinline
used(uint32_t &numSets, DescriptorPoolSizes &descriptorPoolSizes) constvsg::DescriptorPools
write(Output &output) const (defined in vsg::Object)vsg::Objectvirtual
~DescriptorPools() (defined in vsg::DescriptorPools)vsg::DescriptorPoolsprotectedvirtual
~Object() (defined in vsg::Object)vsg::Objectprotectedvirtual