29 struct Settings :
public vsg::Inherit<vsg::Object, Settings>
31 size_t numPointsPerBlock = 10000;
32 double precision = 0.001;
34 float pointSize = 4.0f;
35 float transition = 0.125f;
37 CreateType createType = CREATE_LOD;
40 vsg::Path extension =
".vsgb";
41 vsg::ref_ptr<vsg::Options> options;