vsgImGui 0.7.0
VulkanSceneGraph, ImGui and ImPlot integration library
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ImGuiIO Struct Reference
Collaboration diagram for ImGuiIO:

Public Member Functions

IMGUI_API void AddKeyEvent (ImGuiKey key, bool down)
IMGUI_API void AddKeyAnalogEvent (ImGuiKey key, bool down, float v)
IMGUI_API void AddMousePosEvent (float x, float y)
IMGUI_API void AddMouseButtonEvent (int button, bool down)
IMGUI_API void AddMouseWheelEvent (float wheel_x, float wheel_y)
IMGUI_API void AddMouseSourceEvent (ImGuiMouseSource source)
IMGUI_API void AddFocusEvent (bool focused)
IMGUI_API void AddInputCharacter (unsigned int c)
IMGUI_API void AddInputCharacterUTF16 (ImWchar16 c)
IMGUI_API void AddInputCharactersUTF8 (const char *str)
IMGUI_API void SetKeyEventNativeData (ImGuiKey key, int native_keycode, int native_scancode, int native_legacy_index=-1)
IMGUI_API void SetAppAcceptingEvents (bool accepting_events)
IMGUI_API void ClearEventsQueue ()
IMGUI_API void ClearInputKeys ()
IMGUI_API void ClearInputMouse ()
IMGUI_API void ClearInputCharacters ()

Public Attributes

ImGuiConfigFlags ConfigFlags
ImGuiBackendFlags BackendFlags
ImVec2 DisplaySize
float DeltaTime
float IniSavingRate
const char * IniFilename
const char * LogFilename
void * UserData
ImFontAtlasFonts
float FontGlobalScale
bool FontAllowUserScaling
ImFontFontDefault
ImVec2 DisplayFramebufferScale
bool ConfigNavSwapGamepadButtons
bool ConfigNavMoveSetMousePos
bool ConfigNavCaptureKeyboard
bool ConfigNavEscapeClearFocusItem
bool ConfigNavEscapeClearFocusWindow
bool ConfigNavCursorVisibleAuto
bool ConfigNavCursorVisibleAlways
bool MouseDrawCursor
bool ConfigMacOSXBehaviors
bool ConfigInputTrickleEventQueue
bool ConfigInputTextCursorBlink
bool ConfigInputTextEnterKeepActive
bool ConfigDragClickToInputText
bool ConfigWindowsResizeFromEdges
bool ConfigWindowsMoveFromTitleBarOnly
bool ConfigWindowsCopyContentsWithCtrlC
bool ConfigScrollbarScrollByPage
float ConfigMemoryCompactTimer
float MouseDoubleClickTime
float MouseDoubleClickMaxDist
float MouseDragThreshold
float KeyRepeatDelay
float KeyRepeatRate
bool ConfigErrorRecovery
bool ConfigErrorRecoveryEnableAssert
bool ConfigErrorRecoveryEnableDebugLog
bool ConfigErrorRecoveryEnableTooltip
bool ConfigDebugIsDebuggerPresent
bool ConfigDebugHighlightIdConflicts
bool ConfigDebugBeginReturnValueOnce
bool ConfigDebugBeginReturnValueLoop
bool ConfigDebugIgnoreFocusLoss
bool ConfigDebugIniSettings
const char * BackendPlatformName
const char * BackendRendererName
void * BackendPlatformUserData
void * BackendRendererUserData
void * BackendLanguageUserData
bool WantCaptureMouse
bool WantCaptureKeyboard
bool WantTextInput
bool WantSetMousePos
bool WantSaveIniSettings
bool NavActive
bool NavVisible
float Framerate
int MetricsRenderVertices
int MetricsRenderIndices
int MetricsRenderWindows
int MetricsActiveWindows
ImVec2 MouseDelta
ImGuiContextCtx
ImVec2 MousePos
bool MouseDown [5]
float MouseWheel
float MouseWheelH
ImGuiMouseSource MouseSource
bool KeyCtrl
bool KeyShift
bool KeyAlt
bool KeySuper
ImGuiKeyChord KeyMods
ImGuiKeyData KeysData [ImGuiKey_NamedKey_COUNT]
bool WantCaptureMouseUnlessPopupClose
ImVec2 MousePosPrev
ImVec2 MouseClickedPos [5]
double MouseClickedTime [5]
bool MouseClicked [5]
bool MouseDoubleClicked [5]
ImU16 MouseClickedCount [5]
ImU16 MouseClickedLastCount [5]
bool MouseReleased [5]
bool MouseDownOwned [5]
bool MouseDownOwnedUnlessPopupClose [5]
bool MouseWheelRequestAxisSwap
bool MouseCtrlLeftAsRightClick
float MouseDownDuration [5]
float MouseDownDurationPrev [5]
float MouseDragMaxDistanceSqr [5]
float PenPressure
bool AppFocusLost
bool AppAcceptingEvents
ImWchar16 InputQueueSurrogate
ImVector< ImWchar > InputQueueCharacters
const char *(* GetClipboardTextFn )(void *user_data)
void(* SetClipboardTextFn )(void *user_data, const char *text)
void * ClipboardUserData

The documentation for this struct was generated from the following file: