#include <SceneProvider.h>
◆ ~SceneProvider()
SceneProvider::~SceneProvider |
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virtual |
◆ getScene() [1/2]
virtual SgNode* cnoid::SceneProvider::getScene |
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pure virtual |
◆ getScene() [2/2]
Whether the getScene function returns the shared instance or a cloned instance, this function must always returns a cloned instance. If the getScene function returns a clone instance, this function should be overridden to avoid redundant cloning.
The documentation for this class was generated from the following files: