#include <SceneDrawables.h>
◆ SgTextureTransform() [1/2]
SgTextureTransform::SgTextureTransform |
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◆ SgTextureTransform() [2/2]
◆ center()
const Vector2& cnoid::SgTextureTransform::center |
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const |
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inline |
◆ clone()
◆ rotation()
double cnoid::SgTextureTransform::rotation |
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const |
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inline |
◆ scale()
const Vector2& cnoid::SgTextureTransform::scale |
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const |
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inline |
◆ setCenter()
template<typename Derived >
void cnoid::SgTextureTransform::setCenter |
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const Eigen::MatrixBase< Derived > & |
c | ) |
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inline |
◆ setRotation()
void cnoid::SgTextureTransform::setRotation |
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double |
rotation | ) |
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inline |
◆ setScale()
template<typename Derived >
void cnoid::SgTextureTransform::setScale |
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const Eigen::MatrixBase< Derived > & |
c | ) |
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inline |
◆ setTranslation()
template<typename Derived >
void cnoid::SgTextureTransform::setTranslation |
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const Eigen::MatrixBase< Derived > & |
c | ) |
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inline |
◆ translation()
const Vector2& cnoid::SgTextureTransform::translation |
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const |
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inline |
◆ EIGEN_MAKE_ALIGNED_OPERATOR_NEW
cnoid::SgTextureTransform::EIGEN_MAKE_ALIGNED_OPERATOR_NEW |
The documentation for this class was generated from the following files: