6 #ifndef CNOID_BODYPLUGIN_COLLISION_SEQ_ENGINE_H 7 #define CNOID_BODYPLUGIN_COLLISION_SEQ_ENGINE_H 9 #include <cnoid/TimeSyncItemEngine> 15 class ExtensionManager;
16 class CollisionSeqEngineImpl;
17 class CollisionSeqItem;
29 virtual bool onTimeChanged(
double time);
32 CollisionSeqEngineImpl* impl;
Definition: ExtensionManager.h:26
Definition: TimeSyncItemEngine.h:17
Definition: WorldItem.h:20
Defines the minimum processing for performing pasing file for STL.
Definition: AbstractSceneLoader.h:9
Definition: CollisionSeqItem.h:17
#define CNOID_EXPORT
Definition: Util/exportdecl.h:37
ref_ptr< CollisionSeqEngine > CollisionSeqEnginePtr
Definition: CollisionSeqEngine.h:35
Definition: CollisionSeqEngine.h:19