6 #ifndef CNOID_BODY_ZMP_SEQ_H 7 #define CNOID_BODY_ZMP_SEQ_H 9 #include <cnoid/Vector3Seq> 17 static const std::string& key();
29 void setRootRelative(
bool on);
33 virtual bool doReadSeq(
const Mapping& archive);
boost::shared_ptr< ZMPSeq > ZMPSeqPtr
Definition: ZMPSeq.h:39
CNOID_EXPORT bool makeRootRelative(ZMPSeq &zmpseq, BodyMotion &motion, bool on)
Definition: ZMPSeq.cpp:120
Definition: ValueTree.h:224
Definition: Vector3Seq.h:15
Definition: YAMLWriter.h:18
bool isRootRelative() const
Definition: ZMPSeq.h:28
boost::shared_ptr< AbstractSeq > AbstractSeqPtr
Definition: AbstractSeq.h:19
CNOID_EXPORT void clearZMPSeq(BodyMotion &motion)
Definition: ZMPSeq.cpp:114
Definition: BodyMotion.h:20
Definition: AbstractSeq.h:23
Defines the minimum processing for performing pasing file for STL.
Definition: AbstractSceneLoader.h:9
#define CNOID_EXPORT
Definition: Util/exportdecl.h:37
CNOID_EXPORT ZMPSeqPtr getOrCreateZMPSeq(BodyMotion &motion)
Definition: ZMPSeq.cpp:108
CNOID_EXPORT ZMPSeqPtr getZMPSeq(const BodyMotion &motion)
Definition: ZMPSeq.cpp:102