#include <Pose.h>
◆ PoseUnit() [1/2]
◆ PoseUnit() [2/2]
PoseUnit::PoseUnit |
( |
const PoseUnit & |
org | ) |
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◆ ~PoseUnit()
◆ duplicate()
virtual PoseUnit* cnoid::PoseUnit::duplicate |
( |
| ) |
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pure virtual |
◆ hasSameParts()
virtual bool cnoid::PoseUnit::hasSameParts |
( |
PoseUnitPtr |
unit | ) |
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inlinevirtual |
◆ name()
const std::string& cnoid::PoseUnit::name |
( |
| ) |
const |
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inline |
◆ restore()
virtual bool cnoid::PoseUnit::restore |
( |
const Mapping & |
archive, |
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const BodyPtr |
body |
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) |
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pure virtual |
◆ store()
virtual void cnoid::PoseUnit::store |
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Mapping & |
archive, |
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const BodyPtr |
body |
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) |
| const |
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pure virtual |
◆ PoseRef
◆ PoseSeq
The documentation for this class was generated from the following files: